Sometime ago I was introduced to the game BUNCO and fell in love with it. It is a very easy game to set up and learn – not to mention super social. As a military wife this is a great game to meet new people and make new friends. If you just Google “bunco night ideas” there are hundreds of great decorating ideas, food recipes and other little touches you can do for the night.
The group who introduced me to BUNCO holds it every month at a different players house each time (that way the same person isn’t always stuck hosting). Everyone brings some sort of finger food or appetizer dish to share. Below you will find a list of everything you will need to get started and directions on how to play. I recommend creating a BUNCO box that will hold of the supplies and can be given to the next person who is to host the event.
You will find numerous versions and ways to play this game. For me this was the easiest to understand and teach. Enjoy!
What You Need:
- 3 tables with 4 chairs at each table
- Labels for each table (head table, middle table, losing table)
- Score cards for each player
- Pencil for each player (least 12 – have extra if there is no sharpener)
- 3 dice for each table (I got mine at Toys R Us in a pack of 10)
- Dome bell for head table (any office supply store will have them)
**Prizes are for top winner, loser and most BUNCOs. When I played it was $5 person to play and the money was divided accordingly.
- Before your guest arrive take 4 of the score cards and draw a star on the back. Whoever picks those cards upon arrival will be the ones starting at the head table. The rest of the players will sit where they want.
- Have your players introduce themselves to the person sitting across from them. This will be their partner for the first round. Partners will tally the point for their team member as they roll and will combine the score at the end of the round. This will help the person rolling to keep going as quickly as possible instead of stopping each time to tally.
- To start the round a player from the head table rings the bell.
- Whoever has the dice first starts rolling the dice. During the first round, the goal is to roll as many ones as possible. If the person rolling gets any ones, she received a point and her partner tallies it for her. If no ones are rolled, her turn ends and the dice is passed to the person on the right.
- If you roll three of the same kind on the correct turn (example: three 1s on round one) yell BUNCO and your team receives 21 points. Only you tally a BUNCO on your score sheet though.
- The round ends when a team at the head table reaches a score of 21 or yells BUNCO!
- Talley the points made by your team. The highest scoring team at each table is the winning team for that table. If your team won, you move to the next table.
- If you are at table three you move to table two, and if you are at table two you move to table one.
- If you won and are already at table one (the head table), you stay at table one.
- If you were at table one and lost, you move to the loosing table: table three.
- If you are already at the losing table, and lost, you don’t move.
- Change partners. When you change tables or stay where you are, you switch partners for the next round.
- Be sure to keep a tally of all your games won, lost, “babies” and BUNCOs you called (for rolling three dice for that round).
- The next round begins when someone from the head table rings the bell. Your goal is now to roll as many 2s. If you roll three 2s don’t forget to yell BUNCO and record 21 points for your team.
**There are six rounds in one game. Depending on your group you can play as many games as you want, but the score care I made allows for three full games.